[Mrtrix-discussion] Problem with OpenGL implementation

J-Donald Tournier jdtournier at gmail.com
Wed Jun 3 13:20:57 PDT 2015


Hi Svenja,

I have a feeling you can probably ignore this warning, it will build
regardless. I think this is due to some changes I'd made to the OpenGL
configure test, which I hadn't tested on MacOSX. But this will only affect
the test during the configure stage, it shouldn't affect the build itself
or normal operation.

I'll look into it next week when I get back from the ISMRM...

Cheers,
Donald
On 3 Jun 2015 12:32, "Svenja Caspers" <s.caspers at fz-juelich.de> wrote:

>  Hi,
> I tried to set the dependencies for installing mrtrix3 on my Mac (Software
> Version: Mac OS X 10.10 Yosemite). When then trying to configure mrtrix, I
> get the following message:
>
>
> *mrtrix3-master scaspers$ ./configure*
>
> *MRtrix build type requested: release*
>
> *Detecting OS: darwin*
> *Checking for C++11 compliant compiler [clang++]: 4.2.1 - tested ok*
> *Detecting pointer size: 64 bit*
> *Detecting byte order: little-endian*
> *Checking for variable-length array support: yes*
> *Checking for non-POD variable-length array support: no*
> *Checking for zlib compression library: 1.2.5*
> *Checking for GNU Scientific Library: 1.15*
> *Checking whether GSL compiles with -DHAVE_INLINE: yes*
> *Checking shared library generation: yes*
> *Checking for Qt moc: moc (version 5.4.2)*
> *Checking for Qt qmake: qmake (version 5.4.2)*
> *Checking for Qt rcc: rcc (version 5.4.2)*
> *Checking for Qt: 5.4.2*
> *Checking for OpenGL: 4.1 NVIDIA-10.2.7 310.41.25f01*
>
> *WARNING: your OpenGL implementation does not support version 3.3.*
>
> *         You will still be able to build MRtrix3, but you will NOT be*
> *         able to run the graphical user interface components in this*
> *         environment.*
>
>
>
> Thus, I think that all dependencies are ok and are found by mrtrix, except
> fot the OpenGL implementation.
> I tried to check in the forum already and installed Xcode, of course, but
> I do not see how I can solve this problem. Obviously, I have a support of
> OpenGL 4.1, is that right? Is this not compatible with version 3.3 (which
> should be the lower version, I assume)?
>
> Is there anything I should download or install in addition?
>
> Thank you very much in advance!
> All the best,
> Svenja
>
>
>
> --
> *Priv.-Doz. Dr. med. Dr. rer. pol. Svenja Caspers *
> Institut für Neurowissenschaften und Medizin (INM-1)
> Forschungszentrum Jülich GmbH
> 52425 Jülich (Deutschland)
> Tel.: 02461-611742
>
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