[Mrtrix-discussion] Problem with OpenGL implementation
J-Donald Tournier
jdtournier at gmail.com
Tue Jun 9 03:20:00 PDT 2015
Hi Svenja,
Did you run './build' after the 'git pull'? The executables won't be
recompiled otherwise, 'git pull' only updates the source files.
Cheers,
Donald
On 9 Jun 2015 11:09 am, "Svenja Caspers" <s.caspers at fz-juelich.de> wrote:
> Hi Donald,
> thank you very much for your help! I tried to update it on my system with
> the git pull, but unfortunately, this does not solve the problem. I tried
> again, but it then says 'already up-to-date'.
> When I then open mrview and try to use the 'screen capture', I am still
> not able to use any of the arrows nor do I find a 'Go' button.
> Do you have any other ideas?
> All the best,
> Svenja
>
>
>
>
>
> Am 05.06.15 um 22:23 schrieb J-Donald Tournier:
>
> Hi Svenja,
>
> I just checked on my system, you're right, it wasn't working for me
> either... It should be working now, try to update with a 'git pull;
> ./build' and see if that fixes it for you.
>
> Cheers,
>
> Donald.
>
>
> On 5 June 2015 at 10:59, Svenja Caspers <s.caspers at fz-juelich.de> wrote:
>
>> Hi Donald,
>> sorry, it is me again... After my first enthusiasm, I came across a
>> slight problem within mrview: When I load some figures and odfs etc., I can
>> do everything with them, as far as I can see. The only thing, which does
>> not seem to work well on my system, is the "screen capture". I cannot set
>> any of the parameters via the up and down arrows (I can write in the boxes,
>> though, so it's not too bad) and, most importantly, I cannot find a "Go"
>> button. Neither it is possible for me to press the 'preview play' or 'stop'
>> buttons.
>>
>> Thus, I do not know how to make some nice and fancy screen shots. Does
>> this have anything to do with the OpenGL issue which came up during the
>> configuration? Or am I doing something else completely wrong?
>>
>> Thanks again in advance for any help you can provide me with!
>> All the best,
>> Svenja
>>
>>
>>
>>
>> Am 05.06.15 um 13:22 schrieb Svenja Caspers:
>>
>> Hi Donald,
>> thank you so much! You were indeed right, I was successfully able to
>> build mrtrix3, with full functionality, including all display options with
>> mrview.
>> This new version of mrtrix looks really great, I am very much looking
>> forward to work with it!
>> All the best,
>> Svenja
>>
>>
>>
>>
>> Am 03.06.15 um 22:20 schrieb J-Donald Tournier:
>>
>> Hi Svenja,
>>
>> I have a feeling you can probably ignore this warning, it will build
>> regardless. I think this is due to some changes I'd made to the OpenGL
>> configure test, which I hadn't tested on MacOSX. But this will only affect
>> the test during the configure stage, it shouldn't affect the build itself
>> or normal operation.
>>
>> I'll look into it next week when I get back from the ISMRM...
>>
>> Cheers,
>> Donald
>> On 3 Jun 2015 12:32, "Svenja Caspers" <s.caspers at fz-juelich.de> wrote:
>>
>>> Hi,
>>> I tried to set the dependencies for installing mrtrix3 on my Mac
>>> (Software Version: Mac OS X 10.10 Yosemite). When then trying to configure
>>> mrtrix, I get the following message:
>>>
>>>
>>> *mrtrix3-master scaspers$ ./configure*
>>>
>>> *MRtrix build type requested: release*
>>>
>>> *Detecting OS: darwin*
>>> *Checking for C++11 compliant compiler [clang++]: 4.2.1 - tested ok*
>>> *Detecting pointer size: 64 bit*
>>> *Detecting byte order: little-endian*
>>> *Checking for variable-length array support: yes*
>>> *Checking for non-POD variable-length array support: no*
>>> *Checking for zlib compression library: 1.2.5*
>>> *Checking for GNU Scientific Library: 1.15*
>>> *Checking whether GSL compiles with -DHAVE_INLINE: yes*
>>> *Checking shared library generation: yes*
>>> *Checking for Qt moc: moc (version 5.4.2)*
>>> *Checking for Qt qmake: qmake (version 5.4.2)*
>>> *Checking for Qt rcc: rcc (version 5.4.2)*
>>> *Checking for Qt: 5.4.2*
>>> *Checking for OpenGL: 4.1 NVIDIA-10.2.7 310.41.25f01*
>>>
>>> *WARNING: your OpenGL implementation does not support version 3.3.*
>>>
>>> * You will still be able to build MRtrix3, but you will NOT be*
>>> * able to run the graphical user interface components in this*
>>> * environment.*
>>>
>>>
>>>
>>> Thus, I think that all dependencies are ok and are found by mrtrix,
>>> except fot the OpenGL implementation.
>>> I tried to check in the forum already and installed Xcode, of course,
>>> but I do not see how I can solve this problem. Obviously, I have a support
>>> of OpenGL 4.1, is that right? Is this not compatible with version 3.3
>>> (which should be the lower version, I assume)?
>>>
>>> Is there anything I should download or install in addition?
>>>
>>> Thank you very much in advance!
>>> All the best,
>>> Svenja
>>>
>>>
>>>
>>> --
>>> *Priv.-Doz. Dr. med. Dr. rer. pol. Svenja Caspers *
>>> Institut für Neurowissenschaften und Medizin (INM-1)
>>> Forschungszentrum Jülich GmbH
>>> 52425 Jülich (Deutschland)
>>> Tel.: 02461-611742
>>>
>>>
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>> --
>> * Priv.-Doz. Dr. med. Dr. rer. pol. Svenja Caspers *
>> Institut für Neurowissenschaften und Medizin (INM-1)
>> Forschungszentrum Jülich GmbH
>> 52425 Jülich (Deutschland)
>> Tel.: 02461-611742
>>
>>
>> --
>> * Priv.-Doz. Dr. med. Dr. rer. pol. Svenja Caspers *
>> Institut für Neurowissenschaften und Medizin (INM-1)
>> Forschungszentrum Jülich GmbH
>> 52425 Jülich (Deutschland)
>> Tel.: 02461-611742
>>
>
>
>
> --
> *Dr J-Donald Tournier (PhD)*
>
> *Senior Lecturer, **Biomedical Engineering*
>
> *Division of Imaging Sciences & Biomedical Engineering King's College
> London*
>
>
> *A: Department of Perinatal Imaging & Health, 1st Floor South Wing, St
> Thomas' Hospital, London. SE1 7EH *
> *T: +44 (0)20 7188 7118 ext 53613*
> *W: http://www.kcl.ac.uk/medicine/research/divisions/imaging/departments/biomedengineering
> <http://www.kcl.ac.uk/medicine/research/divisions/imaging/departments/biomedengineering>*
>
>
> --
> * Priv.-Doz. Dr. med. Dr. rer. pol. Svenja Caspers *
> Institut für Neurowissenschaften und Medizin (INM-1)
> Forschungszentrum Jülich GmbH
> 52425 Jülich (Deutschland)
> Tel.: 02461-611742
>
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