open-discussion
open-discussion > RE: How to apply transformation matrix
Dec 3, 2013 08:12 PM | John Harwell
RE: How to apply transformation matrix
OpenGL uses column-major order and an appendix in the OpenGL "Red
Book" (http://www.glprogramming.com/red/appendi...) shows the translation values in the right-most column.
Since the GIFTI spec indicates that the transformation matrix
data is in row-major order, the translation values must be in the
bottom row and hence values (m13, m14, m15).
I don't want to answer the pre- or post-multiply question. The best way is to create some data and test it.
I don't want to answer the pre- or post-multiply question. The best way is to create some data and test it.
Threaded View
Title | Author | Date |
---|---|---|
Marc Lalancette | Dec 3, 2013 | |
John Harwell | Dec 3, 2013 | |
Marc Lalancette | Dec 3, 2013 | |
John Harwell | Dec 3, 2013 | |
Marc Lalancette | Dec 3, 2013 | |
Richard Reynolds | Dec 4, 2013 | |
Richard Reynolds | Dec 4, 2013 | |
Marc Lalancette | Dec 4, 2013 | |